Systems

System architectures

The categories of systems we design — each with distinct architectural patterns, operational requirements, and interface needs.

4 SYSTEM TYPES
01
System Type

Automation Systems

Problem

Multi-step processes across distributed services become opaque. Failures cascade silently, retries lack coordination, and operators lose visibility into execution state.

Architecture

DAG-based orchestration with event-driven triggers, distributed worker pools, structured retry policies, and real-time run telemetry.

Solution

Visual workflow engines that make distributed execution observable and debuggable — design, run, and diagnose automation through interactive system interfaces.

Automation Systems
pipeline.arc — run #1847
RUNNING
Ingress
842
evt/s
Validate
839
evt/s
Transform
831
evt/s
Route
828
evt/s
Store
825
evt/s
825 evt/s
Throughput
12ms
P95 Latency
0.02%
Error Rate
99.98%
Uptime
02
System Type

Simulation Systems

Problem

Production environments are too costly and fragile for exploratory testing. Teams cannot safely model failure scenarios, capacity limits, or policy changes.

Architecture

Discrete-time simulation engine with configurable topologies, parameterized policies, seeded randomness, and live metric collection.

Solution

Interactive simulation platforms where teams model system behavior, apply control strategies, and observe emergent dynamics before committing to production changes.

Simulation Systems
sim.arc — scenario: burst_traffic
t=00:42
SIMULATING
Agent Grid — 72 nodes
Healthy
Processing
Degraded
Failed
94%
Health
680
RPS
03
System Type

Monitoring Systems

Problem

Distributed automation generates high-volume operational telemetry that is difficult to interpret, correlate, and act on under time pressure.

Architecture

Event stream processing with windowed aggregation, threshold-based alerting, structured incident lifecycle, and operator action audit trails.

Solution

Operations consoles that surface system health, performance anomalies, and actionable recovery controls in a single coherent interface.

Monitoring Systems
ops.arc — fleet overview
OPERATIONAL
15
Workers
13
Active
48
Pending
2
Failed
QueueWorkersActivePendingStatus
ingest4312OK
process8734WARN
export332OK
Queue Depth (60s)
Alerts
Queue depth > 30 on process2s ago
Worker pool scaled to 814s ago
04
System Type

Data Processing Systems

Problem

High-volume data streams demand reliable ingestion, transformation, and routing — with backpressure handling, replay capability, and processing health visibility.

Architecture

Multi-stage processing pipeline with consumer group coordination, dead-letter routing, windowed aggregation, and per-stage observability.

Solution

Stream processing platforms that transform raw events into structured signals with full visibility into pipeline throughput, lag, and error rates.

Data Processing Systems
stream.arc — topic: events.main
2,847 events
STREAMING
IDTypeTimestampCGSt
evt_8a2fuser.signup00:00:42.103A
evt_8a30order.placed00:00:42.107B
evt_8a31payment.proc00:00:42.112A
evt_8a32user.action00:00:42.118
evt_8a33order.shipped00:00:42.123B
evt_8a34analytics.hit00:00:42.129A
Consumer A
lag: 3
Consumer B
lag: 12
DLQ
3 events

See these systems in action

Each system type has a live interactive prototype you can explore.

View Projects